Friday 20 February 2009

Back Attack

I miss my blog. It's like a wee home, all cosy and warm and unoccupied by strangers. So after the long and tiresome year that was 2nd year, I totally forgot I had this junkheap kicking about in the dark, unlit, endless corridors of the internet. Just happened to open the right door today and bam! Here we are.

Half way through the year already and I've not got a lot to say. Last semester was a joke, seeing as Wrath of the Lich King hit the stores and I spent a good 30 hours week on it at the very minimum. Got two (count 'em; TWO) characters to 80, one from 70 and one from 48. Also dragged a few mates in for the ride and leveled a paladin from 38 to 70 and a druid from 1 to 46. That's a lot of game time. So last semester was just that; gaming and then a two week panic attack at the end. Still managed to drag an A out of the pile though, so methinks I made a good decision, for a change, in coming on this course.

This semester has been different however. Now I've hit endgame with 2 characters, all that's left is to actually play the fun part of the game (would you believe a game is only fun when you've finished it?) and that means I can focus my attention on the work during the day-lit hours.

Oh yeah, I nearly forgot.

I went 4 weeks of last semester with my waking hours from 5pm-9am. I didn't see the Sun for 4 weeks. That kinda hit my health a little.

4 modules this year;

-Sound and Music for Interactive Media
I get to work with a group of 6 to write, monitor and record a live-to-air 10 minute radio show. I'm the desk monkey for this one, as well as script editor. So I rock. Weekly meetings on Fridays at 10am, with a few no-shows, which is kind of pissing me off. Ah well.

-Audio Production Techniques
Kenny's module, in which we get an animation stripped of sound and have to recreate it useing the production techniques we learn this year. Pretty good fun, making serious headway on the tutorials so far.

-Drama Production for Radio
Another of Kenny's modules, but with no classes this semester. Thrice-weekly (that's once every three weeks, not three times a week) meetings with Kenny to check on progress from last semester. Again, making headway, actors on board, need a few additional voices and rehearsals to start next week.

-Personal Project
The big one. Karl is my supervisor for this, which I'm well chuffed with; the guy's a hero. I'm studying the immersive effects of sound design and music in first-person-shooter games. Sounds great. It's pretty cool, but it's really just filler to lead up to next year's Honours Project, which will be a more in-depth version of this.

That's the update. I'll probably forget about this again, but no doubt Searra will kick me around a bit 'till I update seeing as she made me come on to do this. Damn you.

Yeah you.


Peace.x