Monday 25 February 2008

Back on Track

So yeah, it's been a while since I posted last, but hell - it's been a bust couple of weeks IRL, let alone at uni.

Week before last, I was lazy. Yeah. Again. that's just the way it is, to be fair. I ahev these weeks of boredoma nd lethargy that I can't break out of. Last week, however, I had a real excuse to do jack all. I had Lynette up. ^_^

It was awesome. We visited Cat too, which was just as awesome. She added extra awesome. It was awesome squared. And we went to see Juno, which was awesome to the power of n, where n = infinity. It was so awesome, maths is neccessary to work it out.

So I've been in uni for little over 3 hours now, and I already have 2 new tracks created for the game. If the guys like these two, that means I just have the main title to create and the sound effects. Tomorrow, I'm working solidly on either 3D or character animation, depending on whether Mike is in or not. Then Wednesday will be for the other subject. And Thursday is my crit, to show off all the work I've (not) done, before I take the rest of the day off for 'retrospection' (translation - beer and Warcraft). Friday I have to go to both morning and afternoon life drawing classes to make up lost time recently.

Then it all starts again next week. And this weekend, I have to go job hunting, which really ain't cool at all.

I want a polaroid camera; they're cool as hell. I think I'm going to play my acoustic guitar tonight and try to learn some of the songs from the Juno soundtrack. Or I'll see what Deano is up to. Meh, either way, I'm going to have a night off WoW for a change.

For now, I'm going to try and get a full design for the ident finished by 4:30 so I can go home before the traffic rush.

More tomorrow, as 3D progresses.