I’ve surprised myself today. My animatic is done! I found the pen for my graphics tablet, and was able to draw straight into flash for a change. It turned out better this way, as I didn’t have to scan things in and copy them. My character sheet is done, in a preliminary sense, but I’ll probably scan these into photoshop and touch them up, give them some colour and all that jazz. Just to make it look a little more professional.
Out of that list I wrote yesterday, I have now completed the following;
2. 2 characters taken to design stage and given full back stories
3. 1 character taken to final design and storyboarded
4. Animatic of storyboard (woohoo!)
5. Character sheet with front, side, back and ¾ view, as well as expression views.
This leaves me with just the animation itself which, given the nature of my animatic, has already passed through the planning and keyframing stages. I still have to create 3 more characters, just as preliminary research. Meh. It’s weird, I can’t seem to conjure up any characters for this. I should really be able to do that in fifteen minutes easy, what with all the dozens of character I’ve created for roleplaying and the like. But for some reason, I can’t get anything new. I guess it’s because all my characters were improvements on the last.
Except Coin. I loved Coin.
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It’s 10 minutes later now, and Gili just came over to speak with me. I showed him the animatic, and we now have a number of changes to make, and it needs redrawn. I would usually be disappointed with this result, but he liked the character and found the concept funny. This, in my books, is a serious win. Like, hard win. He doesn’t give positive feedback often, from what I’ve heard, though it’s likey just coming from whiney bitches with egos that can’t take a put down.
Still.
So the animatic is back on the to-do list, but I’ll have it done for Tuesday morning, and as next week is mainly 3D work, I hope to get it down over the weekend instead.
Life drawing tomorrow, so not much to report then. See you Monday.