Monday, 10 March 2008

How It Should Be...

Well that was an interesting day, to say the least. I mean, I’ve been so busy, I even forgot to write the blog post. It’s eleven-fifteen pm and I’ve just remembered.

We had another BBC meeting for entertainment design today, and with that knowledge in mind, I went ahead and spent the whole day working on this one module, like I should have been doing from day one.

*facedesk*

Nevertheless, I got a lot done, and managed to get a rough idea stencilled out for the main theme of the game. Tomorrow will be much the same, only for animation instead. Not really much else to say about it really, other than I am shattered from working my way through hundreds of different instruments and layers and effects and processes and programs.

Tomorrow will be much the same, and no doubt I’ll have a rant about the whole thing then.

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